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An Entity of Type : prov:Entity, within Data Space : webisadb.webdatacommons.org associated with source dataset(s)

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  • - improved camera position so that when zooming towards player, camera moves slightly forward thus giving larger view area - enemy missiles now hit walls, houses, barrels and other objects (that is everything that has collideable physics meshes) when fired toward the player, you can now hide from attacks behind the trees, pillars etc.
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