{ "items" : [
    { "id" : "http://webisa.webdatacommons.org/200525124"
      "properties" : {
        "http://www.w3.org/1999/02/22-rdf-syntax-ns#type" : [ "http://www.w3.org/ns/prov#Entity" ] ,
        "http://www.w3.org/ns/prov#value" : [ "Oh, and just to note that if every entity for example attacked other units in the same way, then you could just specify the behaviour of attacking other units in the entity class and you would not need to abstract it." ] ,
        "http://www.w3.org/ns/prov#wasQuotedFrom" : [ "java-gaming.org" ] } },

    { "id" : "http://webisa.webdatacommons.org/prov/300924206"
      "properties" : {
        "http://www.w3.org/ns/prov#wasDerivedFrom" : [ "http://webisa.webdatacommons.org/200525124"] } } }
