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        "http://www.w3.org/ns/prov#value" : [ " found is to always throw away anything that you call manager. once you write a class like TextureManager, throw it away. a manager is the worst kind of construct you have. define what you want to really have. a manager is a be all do all thing, and thus will evolve into some global singleton bloat that you do not need." ] ,
        "http://www.w3.org/ns/prov#wasQuotedFrom" : [ "gamedev.net" ] } },

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