. "Elsewhere, the Wii's addition of stunts when taking to the air appears to have been removed, and while there is a tiered boosting system when sliding round corners you can only notch them up on wide bends, meaning the contentious snaking technique will be difficult if not impossible to pull off.As far as course designs go, they adopt the DS and Wii editions' flair for wide open expanses and novel i" . . .