. "With more than more than 13 years in the game industry and a recent incursion in the collectible world with Sideshow Collectibles, David has acted as a senior character artist/concept artist and recently art director, He has worked at Ubisoft Montreal, IO interactive (Eidos) and EA Montreal, and on games such as Splinter Cell, Prince of Persia: Sands of Time, Hitman: Contracts/ Blood Money and Ass" . . . .