. . "Neuse was split 50/50 on which to use and feedback from playtesters swayed him towards the aim-and-fire option; it was a decision he came to regret. ???I think that CORE is a stronger game with the original gameplay mechanic and I wish that I had just stuck to my designer-brain guns and said, ???No, this game is about pointing, it???s not about aiming and firing,?????? he said.Roush worked diligen" . .