To put it in context: this is the the same year when on the PC alone, games such as Quake, GTA, C&C: Red Alert (and Warcraft II), Duke Nukem 3D, X-Wing, Syndicate Wars, Tomb Raider, and Wing Commander IV were all released: these were all genuine masterpieces that either perfected existing gameplay principles or experimented with new and interesting concepts, from sandbox gameplay to realistic phys