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An Entity of Type : prov:Entity, within Data Space : webisadb.webdatacommons.org associated with source dataset(s)

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  • Any body part, such as for example the torso, the hips, a hand, or a leg, might be resolved first and bound to players from previous frames, and subsequently, the rest of the skeleton might be resolved using the techniques described above for the arms, but applied to other body parts.Further, the order of the identification of body parts by the skeleton resolution system might be dynamic.
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