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An Entity of Type : prov:Entity, within Data Space : webisadb.webdatacommons.org associated with source dataset(s)

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  • I would also then possibly need something like aboveLadder for when the player is on a platform, not touching a ladder, but there is a ladder directly below on the tile underneath.That seems kinda messy but I suppose it would work.OR...Should I do something where, on pressing up or down, the player object in some way queries whether or not there is a ladder below/touching?That does seem to make sens
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