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  • Thanks-PaperMarioloverit depends on the game. for AAA games most of the time is spent on content. (artwork, cutscenes, voice acting, sound effects, music, levels etc, etc). indie games tend to be far less content heavy and thus programming eats up a larger chunk of the time for those, in some cases there is pretty much no graphics, music or sound to speak of and content is procedurally generated (
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