The problem now is this: when you want to make a game of a high caliber sorry from my words, what I meant is for example the games that will be realist in 2010/2011 : Blade and Soul / TERA (Lineage 3 code stolen from NCsoft) / C9 / etc . these games in my opinion I dont think they have the same processing engine of OpenGL/Direct3D although some of there library`s may stile be there meanin